1. These are the Project Guidelines.

    All projects must meet the guidelines to launch, so please read them carefully.

Kickstarter is a funding platform for creative projects — everything from traditional forms of art (like theater and music) to contemporary forms (like design and games). These guidelines explain Kickstarter's focus. Projects violating these guidelines will not be allowed to launch.

Note that as you go through the site you may find past projects on Kickstarter that conflict with these rules. We're making tweaks as we learn and grow. Thanks for reading!

  1. Funding for projects only.

    A project has a clear goal, like making an album, a book, or a work of art. A project will eventually be completed, and something will be produced by it. A project is not open-ended. Starting a business, for example, does not qualify as a project.

  2. Projects must fit Kickstarter's categories.

    We currently support projects in the categories of Art, Comics, Dance, Design, Fashion, Film, Food, Games, Music, Photography, Publishing, Technology, and Theater.

    Design and Technology projects have additional guidelines. If your project is in either of these categories, be sure to review them carefully.
    View Design and Technology requirements

  3. Prohibited uses:
    • No charity or cause funding.

      Examples of prohibited use include raising money for the Red Cross, funding an awareness campaign, funding a scholarship, or promoting the donation of funds raised, or future profits, to a charity or cause.

    • No "fund my life" projects.

      Examples include projects to pay tuition or bills, go on vacation, or buy a new camera.

    • Prohibited content.

      There are some things we just don't allow on Kickstarter.
      View prohibited items and subject matter

Have questions? Drop us a line.

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